Rework on it's way


What's up chooms?

I know it has been a long time since I updated the assetpack. I have been very busy working on a different project, that I am not allowed to talk about, but I am finally back.

And since it has been so long, I decided to actually completely rework these assets, make them nicer, better and bigger! In fact I have a quick sneaky look at the new design of the tiles for you right here!




But I would not be making this post just to share a preview image with you.

I NEED YOUR HELP

With figuring out what the package needs actually! I think I am going to split this into a couple of packages that I will release all at once:
Package 1 would be the main character rework - I won't be changing much on him, just some colors to work better with the new environment...and a female version.

Package 2 would be the environment. This time way more tile-based since that gives you much more sandbox stuff to create your levels.

Package 3 would be enemies. I have plans for various gang members, probably 2-3 gangs with Melee and Ranged variation each, so in total something like 6 enemies? Plus of course as I have shown before, animated robot enemies!

Package 4 and beyond could be either expansion of the previous 3 packages OR something like UI.

So what do you chooms think? If there is any other approach that would work well I am very willing to let go of this plan so please throw your suggestions down below.

David out

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